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How to Think Like a Computer Scientist: Interactive Edition

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How to Think Like a Computer Scientist: Interactive Edition

Table of Contents

Optional Labs


Appendices


Acknowledgements


Index and Search

About this Project

This interactive book is a product of the Runestone Interactive Project at Luther College, led by Brad Miller and David Ranum. There have been many contributors to the project. Our thanks especially to the following:

  • This book is based on the Original work by: Jeffrey Elkner, Allen B. Downey, and Chris Meyers

  • Activecode based on Skulpt

  • Codelens based on Online Python Tutor

  • Many contributions from the CSLearning4U research group at Georgia Tech.

  • ACM-SIGCSE for the special projects grant that funded our student Isaac Dontje Lindell for the summer of 2013.

  • NSF

The Runestone Interactive tools are open source and we encourage you to contact us, or grab a copy from GitHub if you would like to use them to write your own resources.

The sections of this particular version of the book were arranged by Christopher Schuster for the CMPS5P Introduction to Programming with Python course at University of California, Santa Cruz.

 

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